home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Deutsche Edition 1
/
Deutsche Edition 1.iso
/
amok
/
031-040
/
amok32
/
tetriz
/
tetriz.readme
< prev
next >
Wrap
Text File
|
1993-11-04
|
4KB
|
110 lines
T e t r i z
=================
© 1990 by Fridtjof Siebert
Nobileweg 67
D-7000-Stuttgart-40
Introduction:
Tetriz is a small game that I've first seen on a PC. The original version
was named Tetris.
There are already some ports to the Amiga available. One of those that I
know is even quite good. This ons is Tetrix of David Corbin which appeared
on Fish # 173. But this version had some things I didn't like:
- It's executable's length was 30K! That's too much for such a simple
game. Mine just takes 6K!
- It opens it's own screen, although it's window is very small.
- Its speed increased all 10 Lines abruptly. It was hardly possible
to reach scores higher than 100 Lines, because then the speed is
increadibly high (once I was lucky and made 101).
- It is Shareware and costs $20! For that price you can get 3 cheap
commercial games!
My version opens its window on the Workbench screen. So you can play
while your working on your Workbench (e.g. while your copying sth. and
you're waiting for its completion). As soon as Tetriz's window becomes
inactive, Tetriz pauses.
Description:
Tetriz can be started by doubleclicking its icon or by typing its name
from the CLI. 'MiniTetriz' and 'MegaTetriz' are basically equal to
Tetriz. They only differ in the size of their windows.
You start playing by pressing 'S'. Then there are rocks that consist of 4
squares falling down. They can be moved by pressing '4', '5' or '6' of
the numeric keypad:
4: move it to the left
5: turn it to the left
6: move it to the right
By pressing space you can drop it.
The aim is to put the stones that way, that you fill some horizontal
lines of sqaures. When you have filled a line, it'll beep and you'll be
scored 1 point. Then this line disappeares and the rocks that have been
above that line fall down.
Your score is displayed in the bottommost line of the window. The left
number is your score, the right one is the highscore.
If you don't make enough lines, the stack of rocks will grow to the top
of the window. The game is over as soon as it is impossible to display
any new rocks on the window.
The velocity of the falling stones increases by every line you've
finished.
The Program:
I've written this in the night from 30-Dec-89 to 31-Dec-89 from 22:00
until 05:00 o' clock. Most of that time I've spend testing wether the
hiscore works. But I wasn't able to test it for scores higher than 166.
Tell me if it does.
I've written this with a beta-version of the oberon-compiler I'm
currently writing. There could be some changes necessary to compile it
with the official version (to appear).
Copyright:
Tetriz is free to be spread on freely distributable Public-Domain and
shareware disks, as long as they are sold for a reasonable charge that is
less than $6 or DM 8.-.
To distribute Tetriz as part of a commercial product and for any other
commercial usage of Tetriz, you need a written permission by the author.
You don't have to pay a shareware-fee to use Tetriz, but you're of course
welcome to send me a donation.
Changes within the program are allowed as long as my name isn't removed.
Tetriz musn't be distributed without this documentation file.
I insist on the right to forbid some persons the distribution of this
programm.
--- Fridtjof.